using Godot;
using System;

public partial class 代码添加音频播放节点 : Node2D
{
    public override void _Ready()
    {
        var node = new AudioStreamPlayer();
        node.Stream = GD.Load<AudioStream>("res://2DRPG/BGM/BGM1.mp3");
        AddChild(node);
        node.Play();
    }

}
